jerom

dhaenens


ijzeren hand 3A, 9910 ursel BELGIUM

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+32498803789

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contact@jeromdhaenens.com

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about

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a structural analysis

concept

The goal of this research is to thoroughly examine a contemporary building and inaugurate the researcher into the methods of scientific research. The meetings are conceived as seminars which continuously stimulates both student and mentor. Through this process, an advanced insight of the examined edifice is built, as is the complex relationship between contemporary architecture and structure.


By starting from an existing structure, two kinds of approaches exist; the top-down approach and the bottom-up approach.


Due to the size of the building, producing a scale model which provides a sufficient level of detail is not exactly self-evident. As a 3d-model of the structure is built to fully understand the structural system, we decided to use this adaptable digital model and make a real-life projection of this model using Augmented Reality. This approach will allow us to quickly show the different layers of the rather complex structure and will enable us to reveal more details and at the same time maintain the intuitive interactivity like a physical model.


To reconstruct the building as close to the reality as possible, we chose to model the structure using parametric modeling tools. Therefore, Rhinoceros3d and Grasshopper proved themselves to be very efficient. Using parametric software we were able to modify the model even up to late stages of the modeling process, as at any time any change could be made updating the entire structure, without having to rebuild everything.


Another advantage is the fact that for projects of such scale, often a certain logic or design system is implemented. If this type of structures where to be modeled manually they would require an extensive load of repetitive work. By using parametric tools, we could focus on the design system and let the algorithms do the repetitive work. By extracting the backing principles, we also discovered several deviations from this logic.


For the projection of the digital model into real-life the game engine Unity3D was used, combined with a plugin Vuforia. The use of these software packages allowed us to create a mobile application which can be installed on mobile devices like cell phones and tablets. The app allows users to use the camera of their mobile device and by using a tracker, the digital model is projected live, into the real-life environment. The Augmented Reality projection allows for a very intuitive interaction with the model. A basic User Interface allows the user to change the visibilities of the different parts of the construction.


year

2018


category

Academic Project / History of Contemporary Construction: Capita Selecta


mentors

Ronald De Meyer
Emiel De Kooning


jury

Ronald De Meyer
Emiel De Kooning
Willem Bekers


design

Jerom Dhaenens
Pieter Vandepitte